![]() That's just based on preliminary observations. Since I'm not some big professional developer, I don't know what Epic's contracts entail when using UE.ĮGS-exclusives seem to enjoy less popularity, though. ![]() Surprised a little bit that they're only on two distribution platforms, but there are business things always happening behind the scenes. It doesn't surprise me when PC games are simply not being released on physical media. None of the new workstations here have physical media drives. Ultra performance is actually the worst, netting 35 FPS on average, while Quality sits in the 50-60 FPS range.To be fair, PCs are shipping in greater numbers without CD/DVD/BRD drives and haven't shipped with floppy drives in a decade or more (probably more). DLSS Auto consistently gets me between 60-80 FPS, while Performance gets me somewhere in the 50-45 range average. Update to this - I manually replaced DLSS again with the latest up to date version, but the problem appears to remain. That might be worth a check - I'll test updating it again and report back Updated DLSS before the most recent patch, but I haven't double checked if the update overwrote it. dll over and overwriting the old one) and I had a massive increase in performance and stability. Updated it (which is just dragging a new. DLSS made no difference for me and caused stuttering issues. You also have to do it whenever the game updates because it will overwrite the updated. Автор сообщения: AdamGsDid you update the game's DLSS version? That made a huge difference for me.
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